# IsAudioTrackEnabled(ushort)

> Whether decoding for the specified audio track is enabled. See VideoPlayer.EnableAudioTrack for distinction with mute.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Video](/engine/6000.0/script-reference/unityengine/video.md)
* **Assembly:** UnityEngine.VideoModule

```csharp
public bool IsAudioTrackEnabled(ushort trackIndex)
```

### Parameters

**** (\[ushort]\(https\://learn.microsoft.com/dotnet/api/system.uint16)): Index of the audio track being queried.

### Returns

| Type                                                          | Description                                                        |
| ------------------------------------------------------------- | ------------------------------------------------------------------ |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns true if decoding for the specified audio track is enabled. |
