# ResetOverride

> Use this method to set the overridden state to false. This restores the default value that the Visual Effect Asset specifies.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.VFX](/engine/6000.0/script-reference/unityengine/vfx.md)
* **Assembly:** UnityEngine.VFXModule

## ResetOverride(int)

Use this method to set the overridden state to false. This restores the default value that the Visual Effect Asset specifies.

```csharp
public void ResetOverride(int nameID)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The ID of the property. This is the same ID that [Shader.PropertyToID](/engine/6000.0/script-reference/unityengine/shader/propertytoid.md) returns.

## ResetOverride(string)

Use this method to set the overridden state to false. This restores the default value that the Visual Effect Asset specifies.

```csharp
public void ResetOverride(string name)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The name of the property.
