# GetVector3

> Gets the value of a named Vector3 property.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.VFX](/engine/6000.0/script-reference/unityengine/vfx.md)
* **Assembly:** UnityEngine.VFXModule

## GetVector3(int)

Gets the value of a named Vector3 property.

```csharp
public Vector3 GetVector3(int nameID)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The ID of the property. This is the same ID that [Shader.PropertyToID](/engine/6000.0/script-reference/unityengine/shader/propertytoid.md) returns.

### Returns

| Type                                                              | Description                                                                                                                                                                           |
| ----------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Vector3](/engine/6000.0/script-reference/unityengine/vector3.md) | The value for the Vector3 you specify. Returns /Vector3.zero/ if [VisualEffect.HasVector3](/engine/6000.0/script-reference/unityengine/vfx/visualeffect/hasvector3.md) returns false. |

## GetVector3(string)

Gets the value of a named Vector3 property.

```csharp
public Vector3 GetVector3(string name)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The name of the property.

### Returns

| Type                                                              | Description                                                                                                                                                                           |
| ----------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Vector3](/engine/6000.0/script-reference/unityengine/vector3.md) | The value for the Vector3 you specify. Returns /Vector3.zero/ if [VisualEffect.HasVector3](/engine/6000.0/script-reference/unityengine/vfx/visualeffect/hasvector3.md) returns false. |
