# operator /(Vector4, float)

> Divides a vector by a number.

## Definition

* **Type:** Operator
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Vector4 operator /(Vector4 a, float d)
```

### Parameters

**** (\[Vector4]\(/engine/6000.0/script-reference/unityengine/vector4)): The vector to divide.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The number to divide by.

### Returns

| Type                                                              | Description |
| ----------------------------------------------------------------- | ----------- |
| [Vector4](/engine/6000.0/script-reference/unityengine/vector4.md) |             |

### Remarks

Divides each component of `a` by a number `d`.

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        //Prints (0.5, 1.0, 1.5, 2.5)
        print(new Vector4(1, 2, 3, 5) / 2);
    }
}
```
