# Distance(Vector4, Vector4)

> Returns the distance between a and b.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static float Distance(Vector4 a, Vector4 b)
```

### Parameters

**** (\[Vector4]\(/engine/6000.0/script-reference/unityengine/vector4)): **** (\[Vector4]\(/engine/6000.0/script-reference/unityengine/vector4)):&#x20;

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [float](https://learn.microsoft.com/dotnet/api/system.single) |             |

### Remarks

`Vector4.Distance(a,b)` is the same as `(a-b).magnitude`.
