# operator +(Vector3Int, Vector3Int)

> Adds two vectors.

## Definition

* **Type:** Operator
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Vector3Int operator +(Vector3Int a, Vector3Int b)
```

### Parameters

**** (\[Vector3Int]\(/engine/6000.0/script-reference/unityengine/vector3int)): The first vector to add.**** (\[Vector3Int]\(/engine/6000.0/script-reference/unityengine/vector3int)): The second vector to add.

### Returns

| Type                                                                    | Description                                                              |
| ----------------------------------------------------------------------- | ------------------------------------------------------------------------ |
| [Vector3Int](/engine/6000.0/script-reference/unityengine/vector3int.md) | The resulting vector formed from component-wise addition of `a` and `b`. |

### Remarks

This method adds the corresponding components of each vector together, to produce a new vector.
