# operator +(Vector3, Vector3)

> Adds two vectors.

## Definition

* **Type:** Operator
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Vector3 operator +(Vector3 a, Vector3 b)
```

### Parameters

**** (\[Vector3]\(/engine/6000.0/script-reference/unityengine/vector3)): **** (\[Vector3]\(/engine/6000.0/script-reference/unityengine/vector3)):&#x20;

### Returns

| Type                                                              | Description |
| ----------------------------------------------------------------- | ----------- |
| [Vector3](/engine/6000.0/script-reference/unityengine/vector3.md) |             |

### Remarks

Adds corresponding components together.

### Examples

```csharp
// prints (5.0,7.0,9.0)

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{
    void Start()
    {
        print(new Vector3(1, 2, 3) + new Vector3(4, 5, 6));
    }
}
```
