# positiveInfinity

> Shorthand for writing Vector2(float.PositiveInfinity, float.PositiveInfinity).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Vector2 positiveInfinity { get; }
```
