# operator -(Vector2, Vector2)

> Subtracts one vector from another.

## Definition

* **Type:** Operator
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Vector2 operator -(Vector2 a, Vector2 b)
```

### Parameters

**** (\[Vector2]\(/engine/6000.0/script-reference/unityengine/vector2)): The vector to subtract `b` from.**** (\[Vector2]\(/engine/6000.0/script-reference/unityengine/vector2)): The vector to subtract from `a`.

### Returns

| Type                                                              | Description                                                           |
| ----------------------------------------------------------------- | --------------------------------------------------------------------- |
| [Vector2](/engine/6000.0/script-reference/unityengine/vector2.md) | The difference between the two vectors, returned as a Vector2 struct. |

### Remarks

Subtracts each component of `b` from `a`.

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        // Create two vectors.
        Vector2 A = new Vector2(1, 2);
        Vector2 B = new Vector2(3, 2);

        // Subtract vector B from vector A.
        Vector2 C = A - B;

        // Print the result.
        print(C);
    }
}
```
