# VisualElementFocusRing(VisualElement, DefaultFocusOrder)

> Constructor.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public VisualElementFocusRing(VisualElement root, VisualElementFocusRing.DefaultFocusOrder dfo = DefaultFocusOrder.ChildOrder)
```

### Parameters

**** (\[VisualElement]\(/engine/6000.0/script-reference/unityengine/uielements/visualelement)): The root of the element tree for which we want to build a focus ring.**** (\[DefaultFocusOrder]\(/engine/6000.0/script-reference/unityengine/uielements/visualelementfocusring/defaultfocusorder)): Default ordering of the elements in the ring.
