# Add(VisualElement)

> Add an element to this element's contentContainer

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public void Add(VisualElement child)
```

### Parameters

**** (\[VisualElement]\(/engine/6000.0/script-reference/unityengine/uielements/visualelement)):&#x20;
