# libraryPath

> Custom path to use when displaying the element in the UI Builder Library. Sub-paths can be created by using a forward slash (/). If no value is provided, the element namespace will be used.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public string libraryPath
```
