# SetUnityObjectReferences(IEnumerable<Object>)

> Sets Unity Objects associated with the current drag-and-drop operation.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public void SetUnityObjectReferences(IEnumerable<Object> references)
```

### Parameters

**** (\[IEnumerable\<Object>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1)): The Unity Object references.
