# ScrollView.NestedInteractionKind

> Options for controlling how nested ScrollView handles scrolling when reaching the limits of the scrollable area.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public enum ScrollView.NestedInteractionKind
```

## Fields

| Value                                                                                                                           | Description                                                                                                                                                                                                                                       |
| ------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Default](/engine/6000.0/script-reference/unityengine/uielements/scrollview/nestedinteractionkind/default.md)                   | Automatically selects the behavior according to the context in which the UI runs. For touch input, typically mobile devices, NestedInteractionKind.StopScrolling is used. For scroll wheel input, NestedInteractionKind.ForwardScrolling is used. |
| [ForwardScrolling](/engine/6000.0/script-reference/unityengine/uielements/scrollview/nestedinteractionkind/forwardscrolling.md) | Scrolling will continue to the parent when no movement is possible in the scrolled direction.                                                                                                                                                     |
| [StopScrolling](/engine/6000.0/script-reference/unityengine/uielements/scrollview/nestedinteractionkind/stopscrolling.md)       | Scrolling capture will remain in the scroll view if it initiated the drag.                                                                                                                                                                        |
