# PointerStationaryEvent

> This event is sent when a pointer does not change for a set amount of time, determined by the operating system.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule
* **Inherits from:** [PointerEventBase\<PointerStationaryEvent>](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1.md)
* **Implements:** [IDisposable](https://learn.microsoft.com/dotnet/api/system.idisposable), [IPointerEvent](/engine/6000.0/script-reference/unityengine/uielements/ipointerevent.md)

> **Warning:**
>
> **Deprecated.** Not sent by input backend.

```csharp
public sealed class PointerStationaryEvent : PointerEventBase<PointerStationaryEvent>, IDisposable, IPointerEvent
```

## Remarks

After a [PointerDownEvent](/engine/6000.0/script-reference/unityengine/uielements/pointerdownevent.md) is sent, this event is sent if a [PointerMoveEvent](/engine/6000.0/script-reference/unityengine/uielements/pointermoveevent.md) or a [PointerUpEvent](/engine/6000.0/script-reference/unityengine/uielements/pointerupevent.md) is not sent before a set amount of time.

A PointerStationaryEvent uses the default pointer event propagation path: it trickles down, bubbles up and can be cancelled. Disabled elements receive this event by default.

See [PointerEventBase\<T>](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1.md) to see how PointerStationaryEvent relates to other pointer events.

## Constructors

| Constructor                                                                                                       | Description                                                                                                                           |
| ----------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------- |
| [PointerStationaryEvent()](/engine/6000.0/script-reference/unityengine/uielements/pointerstationaryevent/ctor.md) | Constructor. Avoid creating new event instances. Instead, use GetPooled() to get an instance from a pool of reusable event instances. |

## Methods

| Method                                                                                        | Description                                       |
| --------------------------------------------------------------------------------------------- | ------------------------------------------------- |
| [Init](/engine/6000.0/script-reference/unityengine/uielements/pointerstationaryevent/init.md) | Resets the event members to their initial values. |

## Inheritance

**Inherited Members:**

* [PointerEventBase\<PointerStationaryEvent>.GetPooled(Event)](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/getpooled.md)
* [PointerEventBase\<PointerStationaryEvent>.GetPooled(Touch, EventModifiers)](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/getpooled.md)
* [PointerEventBase\<PointerStationaryEvent>.GetPooled(PenData, EventModifiers)](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/getpooled.md)
* [PointerEventBase\<PointerStationaryEvent>.GetPooled(IPointerEvent)](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/getpooled.md)
* [PointerEventBase\<PointerStationaryEvent>.pointerId](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/pointerid.md)
* [PointerEventBase\<PointerStationaryEvent>.pointerType](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/pointertype.md)
* [PointerEventBase\<PointerStationaryEvent>.isPrimary](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/isprimary.md)
* [PointerEventBase\<PointerStationaryEvent>.button](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/button.md)
* [PointerEventBase\<PointerStationaryEvent>.pressedButtons](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/pressedbuttons.md)
* [PointerEventBase\<PointerStationaryEvent>.position](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/position.md)
* [PointerEventBase\<PointerStationaryEvent>.localPosition](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/localposition.md)
* [PointerEventBase\<PointerStationaryEvent>.deltaPosition](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/deltaposition.md)
* [PointerEventBase\<PointerStationaryEvent>.deltaTime](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/deltatime.md)
* [PointerEventBase\<PointerStationaryEvent>.clickCount](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/clickcount.md)
* [PointerEventBase\<PointerStationaryEvent>.pressure](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/pressure.md)
* [PointerEventBase\<PointerStationaryEvent>.tangentialPressure](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/tangentialpressure.md)
* [PointerEventBase\<PointerStationaryEvent>.altitudeAngle](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/altitudeangle.md)
* [PointerEventBase\<PointerStationaryEvent>.azimuthAngle](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/azimuthangle.md)
* [PointerEventBase\<PointerStationaryEvent>.twist](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/twist.md)
* [PointerEventBase\<PointerStationaryEvent>.tilt](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/tilt.md)
* [PointerEventBase\<PointerStationaryEvent>.penStatus](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/penstatus.md)
* [PointerEventBase\<PointerStationaryEvent>.radius](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/radius.md)
* [PointerEventBase\<PointerStationaryEvent>.radiusVariance](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/radiusvariance.md)
* [PointerEventBase\<PointerStationaryEvent>.modifiers](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/modifiers.md)
* [PointerEventBase\<PointerStationaryEvent>.shiftKey](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/shiftkey.md)
* [PointerEventBase\<PointerStationaryEvent>.ctrlKey](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/ctrlkey.md)
* [PointerEventBase\<PointerStationaryEvent>.commandKey](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/commandkey.md)
* [PointerEventBase\<PointerStationaryEvent>.altKey](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/altkey.md)
* [PointerEventBase\<PointerStationaryEvent>.actionKey](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/actionkey.md)
* [PointerEventBase\<PointerStationaryEvent>.currentTarget](/engine/6000.0/script-reference/unityengine/uielements/pointereventbase1/currenttarget.md)
* [EventBase\<PointerStationaryEvent>.TypeId()](/engine/6000.0/script-reference/unityengine/uielements/eventbase1/typeid.md)
* [EventBase\<PointerStationaryEvent>.GetPooled()](/engine/6000.0/script-reference/unityengine/uielements/eventbase1/getpooled.md)
* [EventBase\<PointerStationaryEvent>.Dispose()](/engine/6000.0/script-reference/unityengine/uielements/eventbase1/dispose.md)
* [EventBase\<PointerStationaryEvent>.eventTypeId](/engine/6000.0/script-reference/unityengine/uielements/eventbase1/eventtypeid.md)
* [EventBase.StopPropagation()](/engine/6000.0/script-reference/unityengine/uielements/eventbase/stoppropagation.md)
* [EventBase.StopImmediatePropagation()](/engine/6000.0/script-reference/unityengine/uielements/eventbase/stopimmediatepropagation.md)
* [EventBase.timestamp](/engine/6000.0/script-reference/unityengine/uielements/eventbase/timestamp.md)
* [EventBase.bubbles](/engine/6000.0/script-reference/unityengine/uielements/eventbase/bubbles.md)
* [EventBase.tricklesDown](/engine/6000.0/script-reference/unityengine/uielements/eventbase/tricklesdown.md)
* [EventBase.target](/engine/6000.0/script-reference/unityengine/uielements/eventbase/target.md)
* [EventBase.isPropagationStopped](/engine/6000.0/script-reference/unityengine/uielements/eventbase/ispropagationstopped.md)
* [EventBase.isImmediatePropagationStopped](/engine/6000.0/script-reference/unityengine/uielements/eventbase/isimmediatepropagationstopped.md)
* [EventBase.propagationPhase](/engine/6000.0/script-reference/unityengine/uielements/eventbase/propagationphase.md)
* [EventBase.dispatch](/engine/6000.0/script-reference/unityengine/uielements/eventbase/dispatch.md)
* [EventBase.imguiEvent](/engine/6000.0/script-reference/unityengine/uielements/eventbase/imguievent.md)
* [EventBase.originalMousePosition](/engine/6000.0/script-reference/unityengine/uielements/eventbase/originalmouseposition.md)
