# ConstantPixelSize

> Elements stay the same size, in pixels, regardless of screen size.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
ConstantPixelSize = 0
```
