# Label

> Constructs a Label with no initial text.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

## Label()

Constructs a Label with no initial text.

```csharp
public Label()
```

### Remarks

Use this constructor with no arguments to create an empty Label.

## Label(string)

Constructs a Label displaying the specified text.

```csharp
public Label(string text)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The initial text to be displayed in the Label.

### Remarks

Use the `text` parameter to create a Label with the specified value as the initial text.
