# radiusVariance

> Gets the accuracy of the touch radius.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
Vector2 radiusVariance { get; }
```

### Remarks

Add this value to the radius to get the maximum touch radius, subtract it to get the minimum touch radius.
