# Pick(Vector2)

> Returns the top element at this position. Will not return elements with pickingMode set to PickingMode.Ignore.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
VisualElement Pick(Vector2 point)
```

### Parameters

**** (\[Vector2]\(/engine/6000.0/script-reference/unityengine/vector2)): World coordinates.

### Returns

| Type                                                                                     | Description                                                |
| ---------------------------------------------------------------------------------------- | ---------------------------------------------------------- |
| [VisualElement](/engine/6000.0/script-reference/unityengine/uielements/visualelement.md) | Top VisualElement at the position. Null if none was found. |
