# DragLeaveEvent

> Use the DragLeaveEvent class to manage events sent when dragging leaves an element or one of its descendants. The DragLeaveEvent does not trickle down and does not bubble up.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule
* **Inherits from:** [DragAndDropEventBase\<DragLeaveEvent>](/engine/6000.0/script-reference/unityengine/uielements/draganddropeventbase1.md)
* **Implements:** [IDisposable](https://learn.microsoft.com/dotnet/api/system.idisposable), [IMouseEvent](/engine/6000.0/script-reference/unityengine/uielements/imouseevent.md), [IDragAndDropEvent](/engine/6000.0/script-reference/unityengine/uielements/idraganddropevent.md)

```csharp
public class DragLeaveEvent : DragAndDropEventBase<DragLeaveEvent>, IDisposable, IMouseEvent, IDragAndDropEvent
```

## Constructors

| Constructor                                                                                       | Description                                                                                                  |
| ------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------ |
| [DragLeaveEvent()](/engine/6000.0/script-reference/unityengine/uielements/dragleaveevent/ctor.md) | Constructor. Avoid renewing events. Instead, use GetPooled() to get an event from a pool of reusable events. |

## Methods

| Method                                                                                | Description                                       |
| ------------------------------------------------------------------------------------- | ------------------------------------------------- |
| [Init](/engine/6000.0/script-reference/unityengine/uielements/dragleaveevent/init.md) | Resets the event members to their initial values. |

## Inheritance

**Inherited Members:**

* MouseEventBase\<DragLeaveEvent>.PreDispatch(IPanel)
* MouseEventBase\<DragLeaveEvent>.PostDispatch(IPanel)
* [MouseEventBase\<DragLeaveEvent>.GetPooled(Event)](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/getpooled.md)
* [MouseEventBase\<DragLeaveEvent>.GetPooled(Vector2, int, int, Vector2, EventModifiers)](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/getpooled.md)
* [MouseEventBase\<DragLeaveEvent>.GetPooled(IMouseEvent)](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/getpooled.md)
* [MouseEventBase\<DragLeaveEvent>.GetPooled(IPointerEvent)](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/getpooled.md)
* [MouseEventBase\<DragLeaveEvent>.modifiers](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/modifiers.md)
* [MouseEventBase\<DragLeaveEvent>.mousePosition](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/mouseposition.md)
* [MouseEventBase\<DragLeaveEvent>.localMousePosition](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/localmouseposition.md)
* [MouseEventBase\<DragLeaveEvent>.mouseDelta](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/mousedelta.md)
* [MouseEventBase\<DragLeaveEvent>.clickCount](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/clickcount.md)
* [MouseEventBase\<DragLeaveEvent>.button](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/button.md)
* [MouseEventBase\<DragLeaveEvent>.pressedButtons](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/pressedbuttons.md)
* [MouseEventBase\<DragLeaveEvent>.shiftKey](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/shiftkey.md)
* [MouseEventBase\<DragLeaveEvent>.ctrlKey](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/ctrlkey.md)
* [MouseEventBase\<DragLeaveEvent>.commandKey](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/commandkey.md)
* [MouseEventBase\<DragLeaveEvent>.altKey](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/altkey.md)
* [MouseEventBase\<DragLeaveEvent>.actionKey](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/actionkey.md)
* [MouseEventBase\<DragLeaveEvent>.currentTarget](/engine/6000.0/script-reference/unityengine/uielements/mouseeventbase1/currenttarget.md)
* [EventBase\<DragLeaveEvent>.TypeId()](/engine/6000.0/script-reference/unityengine/uielements/eventbase1/typeid.md)
* [EventBase\<DragLeaveEvent>.GetPooled()](/engine/6000.0/script-reference/unityengine/uielements/eventbase1/getpooled.md)
* [EventBase\<DragLeaveEvent>.Dispose()](/engine/6000.0/script-reference/unityengine/uielements/eventbase1/dispose.md)
* [EventBase\<DragLeaveEvent>.eventTypeId](/engine/6000.0/script-reference/unityengine/uielements/eventbase1/eventtypeid.md)
* [EventBase.RegisterEventType()](/engine/6000.0/script-reference/unityengine/uielements/eventbase/registereventtype.md)
* [EventBase.StopPropagation()](/engine/6000.0/script-reference/unityengine/uielements/eventbase/stoppropagation.md)
* [EventBase.StopImmediatePropagation()](/engine/6000.0/script-reference/unityengine/uielements/eventbase/stopimmediatepropagation.md)
* [EventBase.timestamp](/engine/6000.0/script-reference/unityengine/uielements/eventbase/timestamp.md)
* [EventBase.bubbles](/engine/6000.0/script-reference/unityengine/uielements/eventbase/bubbles.md)
* [EventBase.tricklesDown](/engine/6000.0/script-reference/unityengine/uielements/eventbase/tricklesdown.md)
* [EventBase.target](/engine/6000.0/script-reference/unityengine/uielements/eventbase/target.md)
* [EventBase.isPropagationStopped](/engine/6000.0/script-reference/unityengine/uielements/eventbase/ispropagationstopped.md)
* [EventBase.isImmediatePropagationStopped](/engine/6000.0/script-reference/unityengine/uielements/eventbase/isimmediatepropagationstopped.md)
* [EventBase.propagationPhase](/engine/6000.0/script-reference/unityengine/uielements/eventbase/propagationphase.md)
* [EventBase.dispatch](/engine/6000.0/script-reference/unityengine/uielements/eventbase/dispatch.md)
* [EventBase.imguiEvent](/engine/6000.0/script-reference/unityengine/uielements/eventbase/imguievent.md)
* [EventBase.originalMousePosition](/engine/6000.0/script-reference/unityengine/uielements/eventbase/originalmouseposition.md)
* [EventBase.pooled](/engine/6000.0/script-reference/unityengine/uielements/eventbase/pooled.md)
