# DestroyItem(VisualElement)

> Destroys a VisualElement when the view is rebuilt or cleared.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
protected abstract void DestroyItem(VisualElement element)
```

### Parameters

**** (\[VisualElement]\(/engine/6000.0/script-reference/unityengine/uielements/visualelement)): The element being destroyed.
