# BindingId

> Instantiate a new binding property.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

## BindingId(string)

Instantiate a new binding property.

```csharp
public BindingId(string path)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The path of the property.

## BindingId(PropertyPath)

Instantiate a new binding property.

```csharp
public BindingId(in PropertyPath path)
```

### Parameters

**** (\[PropertyPath]\(/engine/6000.0/script-reference/unity/properties/propertypath)): The path of the property.
