# SetGlobalLogLevel(BindingLogLevel)

> Sets the log level for all binding failures.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.0/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public static void SetGlobalLogLevel(BindingLogLevel logLevel)
```

### Parameters

**** (\[BindingLogLevel]\(/engine/6000.0/script-reference/unityengine/uielements/bindingloglevel)): The log level.

### Remarks

This can be overriden per panel using [Binding.SetPanelLogLevel](/engine/6000.0/script-reference/unityengine/uielements/binding/setpanelloglevel.md).
