# SpriteShapeUtility

> A static class that helps tessellate a SpriteShape mesh.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine.U2D](/engine/6000.0/script-reference/unityengine/u2d.md)
* **Assembly:** UnityEngine.SpriteShapeModule

```csharp
public class SpriteShapeUtility
```

## Static Methods

| Method                                                                                                           | Description                                |
| ---------------------------------------------------------------------------------------------------------------- | ------------------------------------------ |
| [Generate](/engine/6000.0/script-reference/unityengine/u2d/spriteshapeutility/generate.md)                       | Generate a mesh based on input parameters. |
| [GenerateSpriteShape](/engine/6000.0/script-reference/unityengine/u2d/spriteshapeutility/generatespriteshape.md) | Generate a mesh based on input parameters. |
