TopRight
Sorts tiles for rendering starting from the tile with the highest X and the lowest Y cell positions.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
TopRight = 3
Remarks
The TilemapRenderer will iterate through tiles by the next lower X value first before tiles with a lower Y value.