SRPBatch
Sends batchable Sprites from the Tilemap in chunks to be rendered and can be batched using the Scriptable Render Pipeline (SRP) batching system.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
SRPBatch = 2
Remarks
Use this mode if you are using a Scriptable Render Pipeline (SRP) and want Sprites on the Tilemap batch with other related Renderers using the SRP batching system. If you are not using a SRP, this will fallback to the default dynamic batching pipeline.