# chunkSize

> Size in number of tiles of each chunk created by the TilemapRenderer.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Tilemaps](/engine/6000.0/script-reference/unityengine/tilemaps.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public Vector3Int chunkSize { get; set; }
```
