# Tilemap.SyncTile

> A Struct for containing changes to a Tile when it has been changed on a Tilemap.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.Tilemaps](/engine/6000.0/script-reference/unityengine/tilemaps.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public struct Tilemap.SyncTile
```

## Properties

| Property                                                                                      | Description                                                                                                                                                                                    |
| --------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [position](/engine/6000.0/script-reference/unityengine/tilemaps/tilemap/synctile/position.md) | The position of the [Tile](/engine/6000.0/script-reference/unityengine/wsa/tile.md) on a [Tilemap](/engine/6000.0/script-reference/unityengine/tilemaps/tilemap.md) which has changed.         |
| [tile](/engine/6000.0/script-reference/unityengine/tilemaps/tilemap/synctile/tile.md)         | The [Tile](/engine/6000.0/script-reference/unityengine/wsa/tile.md) at the given position on the [Tilemap](/engine/6000.0/script-reference/unityengine/tilemaps/tilemap.md).                   |
| [tileData](/engine/6000.0/script-reference/unityengine/tilemaps/tilemap/synctile/tiledata.md) | The properties of the [Tile](/engine/6000.0/script-reference/unityengine/wsa/tile.md) at the given position on the [Tilemap](/engine/6000.0/script-reference/unityengine/tilemaps/tilemap.md). |
