# linearGrayTexture

> Gets a small Texture with all gray pixels.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Texture2D linearGrayTexture { get; }
```

### Remarks

Unity sets all pixels of this Texture to gray (0.5,0.5,0.5,0.5). The alpha value is also 0.5 (half transparent), and the color is in linear color space.

Additional Resources: [Texture2D.grayTexture](/engine/6000.0/script-reference/unityengine/texture2d/graytexture.md).
