# ClearMinimumMipmapLevel()

> Resets the minimumMipmapLevel field.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void ClearMinimumMipmapLevel()
```

### Remarks

Resetting the minimumMipmapLevel allows the mipmap streaming system to select mips without a per Texture lower limit restriction.

Additional Resources: [QualitySettings.streamingMipmapsMaxLevelReduction](/engine/6000.0/script-reference/unityengine/qualitysettings/streamingmipmapsmaxlevelreduction.md)
