# enableHolesTextureCompression

> Enable the Terrain holes Texture compression.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public bool enableHolesTextureCompression { get; set; }
```

### Remarks

Set to true to compress the Terrain holes Texture. This property takes effect only at runtime, and is true by default. Terrain holes Textures are never compressed in the Editor. See [TerrainData.holesTexture](/engine/6000.0/script-reference/unityengine/terraindata/holestexture.md) for details.
