BuiltInLegacyDiffuse
A built-in material that uses the legacy Lambert (diffuse) lighting model and has optional normal map support.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
BuiltInLegacyDiffuse = 1
Remarks
The actual built-in shader used is Nature/Terrain/Diffuse.