# lightmapScaleOffset

> The UV scale & offset used for a baked lightmap.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public Vector4 lightmapScaleOffset { get; set; }
```

### Remarks

Additional Resources: [Renderer.lightmapScaleOffset](/engine/6000.0/script-reference/unityengine/renderer/lightmapscaleoffset.md).
