# heightmapFormat

> Graphics format of the Terrain heightmap.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
public static GraphicsFormat heightmapFormat { get; }
```

### Remarks

Additional Resources: [GraphicsFormat](/engine/6000.0/script-reference/unityengine/experimental/rendering/graphicsformat.md).
