# English

> English.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
English = 10
```

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        //This checks if your computer's operating system is in the English language
        if (Application.systemLanguage == SystemLanguage.English)
        {
            //Outputs into console that the system is English
            Debug.Log("This system is in English.");
        }
    }
}
```
