# SupportsRenderTextureFormat(RenderTextureFormat)

> Is render texture format supported?

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool SupportsRenderTextureFormat(RenderTextureFormat format)
```

### Parameters

**** (\[RenderTextureFormat]\(/engine/6000.0/script-reference/unityengine/rendertextureformat)): The format to look up.

### Returns

| Type                                                          | Description                      |
| ------------------------------------------------------------- | -------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if the format is supported. |

### Remarks

Returns true if graphics card supports given [RenderTextureFormat](/engine/6000.0/script-reference/unityengine/rendertextureformat.md).

Additional Resources: [Render Texture assets](/engine/6000.0/manual/materials-and-shaders/textures/textures-reference/class-render-texture.md), [RenderTexture](/engine/6000.0/script-reference/unityengine/rendertexture.md) class.
