# supportsInstancing

> Is GPU draw call instancing supported? (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool supportsInstancing { get; }
```

### Remarks

[Graphics.RenderMeshInstanced](/engine/6000.0/script-reference/unityengine/graphics/rendermeshinstanced.md), [Graphics.DrawProcedural](/engine/6000.0/script-reference/unityengine/graphics/drawprocedural.md), [Graphics.DrawProceduralIndirect](/engine/6000.0/script-reference/unityengine/graphics/drawproceduralindirect.md), [Graphics.DrawMeshInstanced](/engine/6000.0/script-reference/unityengine/graphics/drawmeshinstanced.md), and their CommandBuffer counterparts use instancing.
