# processorCount

> Number of processors present (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static int processorCount { get; }
```

### Remarks

Returns the number of "logical processors" (threads) as reported by the operating system. This is distinct from the number of physical cores. On CPUs with Hyper-Threading or simultaneous multithreading (SMT), a single physical core is split into two logical cores. For example, a CPU with 4 physical cores and 8 threads will return `8`. On Android, it reports the number of active processors.

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        // Prints using the following format - "4" on a quad-core CPU.
        print(SystemInfo.processorCount);
    }
}
```

Additional Resources: [SystemInfo.processorType](/engine/6000.0/script-reference/unityengine/systeminfo/processortype.md), [SystemInfo.processorFrequency](/engine/6000.0/script-reference/unityengine/systeminfo/processorfrequency.md).
