# deviceModel

> The model of the device (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static string deviceModel { get; }
```

### Remarks

Exact format of model name is operating system dependent.

* **Windows:** "Model (Manufacturer)" (e.g. `Latitude 7480 (Dell Inc.)`)
* **macOS:** "HardwareModelIdentifier" (e.g. `MacBookPro18,1` or `iMac21,1`)
* **Linux:** `PC`
* **WebGL:** "BrowserName Version" (e.g. `Chrome 120.0.0.0`)
* **QNX:** `SoC`

The returned value will usually be similar to the one shown in the operating system's "About Device" or "System Information" screen.

Additional Resources: [SystemInfo.deviceType](/engine/6000.0/script-reference/unityengine/systeminfo/devicetype.md).
