# StereoTargetEyeMask

> Enum values for the Camera's targetEye property.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum StereoTargetEyeMask
```

## Fields

| Value                                                                             | Description                           |
| --------------------------------------------------------------------------------- | ------------------------------------- |
| [Both](/engine/6000.0/script-reference/unityengine/stereotargeteyemask/both.md)   | Render both eyes to the HMD.          |
| [Left](/engine/6000.0/script-reference/unityengine/stereotargeteyemask/left.md)   | Render only the Left eye to the HMD.  |
| [None](/engine/6000.0/script-reference/unityengine/stereotargeteyemask/none.md)   | Do not render either eye to the HMD.  |
| [Right](/engine/6000.0/script-reference/unityengine/stereotargeteyemask/right.md) | Render only the right eye to the HMD. |
