# SpriteTileMode

> Tiling mode for SpriteRenderer.tileMode.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum SpriteTileMode
```

## Fields

| Value                                                                                  | Description                                                                                                                                                                                          |
| -------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Adaptive](/engine/6000.0/script-reference/unityengine/spritetilemode/adaptive.md)     | Sprite Renderer tiles the sprite once the Sprite Renderer size is above [SpriteRenderer.adaptiveModeThreshold](/engine/6000.0/script-reference/unityengine/spriterenderer/adaptivemodethreshold.md). |
| [Continuous](/engine/6000.0/script-reference/unityengine/spritetilemode/continuous.md) | Sprite Renderer tiles the sprite continuously when is set to [SpriteRenderer.tileMode](/engine/6000.0/script-reference/unityengine/spriterenderer/tilemode.md).                                      |
