# OnlineAndAway

> The user is online but away from their computer.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.SocialPlatforms](/engine/6000.0/script-reference/unityengine/socialplatforms.md)
* **Assembly:** UnityEngine.GameCenterModule

> **Warning:**
>
> **Deprecated.** UserState is deprecated and will be removed in a future release.

```csharp
OnlineAndAway = 1
```
