# SystemSetting

> Set the sleep timeout to whatever the user has specified in the system settings.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public const int SystemSetting = -2
```

### Remarks

Useful when restoring back to the state the system was in before running your app.
