# ShadowResolution

> Default shadow resolution. Each decrease in quality level halves the resolution of shadows.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum ShadowResolution
```

## Remarks

Additional Resources: [QualitySettings.shadowResolution](/engine/6000.0/script-reference/unityengine/qualitysettings/shadowresolution.md), [Light.shadowResolution](/engine/6000.0/script-reference/unityengine/light/shadowresolution.md), [Shadow map size calculation](/engine/6000.0/manual/lighting-overview/shadows/shadow-performance.md).

## Fields

| Value                                                                                | Description                      |
| ------------------------------------------------------------------------------------ | -------------------------------- |
| [High](/engine/6000.0/script-reference/unityengine/shadowresolution/high.md)         | High shadow map resolution.      |
| [Low](/engine/6000.0/script-reference/unityengine/shadowresolution/low.md)           | Low shadow map resolution.       |
| [Medium](/engine/6000.0/script-reference/unityengine/shadowresolution/medium.md)     | Medium shadow map resolution.    |
| [VeryHigh](/engine/6000.0/script-reference/unityengine/shadowresolution/veryhigh.md) | Very high shadow map resolution. |
