# DontRequireReceiver

> No receiver is required for SendMessage.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
DontRequireReceiver = 1
```

### Remarks

If no Component (script) on the GameObject implements the method no error will be generated. Additional Resources: [GameObject.SendMessage](/engine/6000.0/script-reference/unityengine/gameobject/sendmessage.md)
