# GCModeChanged

> Subscribe to this event to get notified when GarbageCollector.GCMode changes.

## Definition

* **Type:** Event
* **Namespace:** [UnityEngine.Scripting](/engine/6000.0/script-reference/unityengine/scripting.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static event Action<GarbageCollector.Mode> GCModeChanged
```

### Remarks

Additional Resources: [GarbageCollector.GCMode](/engine/6000.0/script-reference/unityengine/scripting/garbagecollector/gcmode.md).
