# sceneCountInBuildSettings

> Number of Scenes in Build Settings.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.SceneManagement](/engine/6000.0/script-reference/unityengine/scenemanagement.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static int sceneCountInBuildSettings { get; }
```

### Remarks

The number of Scenes which have been added to the [Build Settings](/engine/6000.0/manual/building-and-publishing/build-settings.md). The Editor will contain Scenes that were open before entering playmode.
