# Switch2

> In the player on Nintendo Switch 2.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Switch2 = 51
```

### Remarks

Additional Resources: [RuntimePlatform](/engine/6000.0/script-reference/unityengine/runtimeplatform.md), [Platform dependent compilation](/engine/6000.0/manual/scripting/compilation-and-code-reload/script-compilation/conditional-compilation/platform-dependent-compilation.md).
