# None

> No Interpolation.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
None = 0
```

### Remarks

Additional Resources: [Rigidbody.interpolation](/engine/6000.0/script-reference/unityengine/rigidbody/interpolation.md) variable.
