# GetRelativeVector(Vector2)

> Get a global space vector given the vector relativeVector in rigidBody local space.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public Vector2 GetRelativeVector(Vector2 relativeVector)
```

### Parameters

**** (\[Vector2]\(/engine/6000.0/script-reference/unityengine/vector2)): The local space vector to transform into a global space vector.

### Returns

| Type                                                              | Description |
| ----------------------------------------------------------------- | ----------- |
| [Vector2](/engine/6000.0/script-reference/unityengine/vector2.md) |             |
